ESCAPEROOMGAMES.COM

For creators, teachers, studios & venues

Sell Your Escape Room Game

You built something people can get locked inside. We built the place they go looking for it. List your printable, digital, boxed or physical experience in front of buyers who arrived ready to play.

Who sells here

Four kinds of makers, one storefront

Puzzle designers

Printable kits and digital games with instant-download delivery. You set the price; we handle checkout, delivery and refunds.

Teachers

Your classroom escape rooms already work — other teachers are searching for them. Classroom licensing is built into the platform.

Game studios & brands

Boxed games and puzzle boxes join our comparison pages next to the formats buyers are already weighing them against.

Escape room venues

A listing that sends booked-and-briefed players straight to your official booking page. You keep the customer relationship.

How it works

Submission to first sale in four steps

1

Submit

Ten minutes of form. Tell us the format, age range, play time, price and what makes it worth an evening.

2

Curation review

A real person reviews every submission within 3 business days. We playtest what we can and give specific feedback when the answer is 'not yet'.

3

Go live

Approved listings get a full product page — specs, FAQ, reviews — and placement in every matching category, occasion and age filter.

4

Get paid

Direct sales pay out weekly, minus a 15% marketplace commission. Venue and affiliate listings are free; you pay only per delivered booking lead.

Start here

Tell us what you've built

Free to submit. Reviewed by hand. Answered within 3 business days.

Creator FAQ

The fine print, in plain words

What does it cost to list?

Nothing up front. Direct-sale games (printable/digital) pay a 15% commission on each sale. Venue listings are free and work on a pay-per-booking-redirect basis. Boxed products can list via affiliate links or vendor terms.

Do I keep the rights to my game?

Completely. You license us to display and sell your listing; the game, brand and customer goodwill stay yours. Delist any time with 14 days' notice.

What gets a submission rejected?

Untested puzzles, unclear age fit, stolen artwork, and games we couldn't finish. We publish our curation checklist so you can self-check before submitting — most rejections come with an invitation to resubmit after fixes.

Can I sell on my own site too?

Yes. Listings are non-exclusive. Many creators use us for discovery and keep selling everywhere else they already do.

How do venue bookings work?

We never take the booking. Players compare rooms here and click through to your official booking page, clearly labeled. You get reporting on clicks and, where trackable, completed bookings.